"If people are going to buy something, let it be maximum quality stuff. We've been talking with the company that did the wonderful Freddy plastic model, and I think he's going to do a Pinhead. That Freddy they did was just great. It was a really nice piece of work. Now if somebody's going to do that kind of thing, I think it's great."
Triple Threat
By Steve Niles, Greed, No 5, Second Quarter 1988
"I am delighted by the fact that Screamin' Products has put out the Hellraiser model. And Pinhead is by far their most successful model. I think Pinhead is a class act. The fact that he holds people's attention, and he doesn't do that with witticisms and doesn't attack people in showers, makes me hope that in the movies I plan to make in the future, people will find something interesting and poetic and strange in the creatures I create, and will want more than just blood-letting and naked girls in showers."
Clive Barker
By Stanley Wiater, Dark Visions, 1992
Tom Kuntz : "Originally there were a few things that were different on my sculpture [of Pinhead]. The skirt, for instance, when I did it, it didn't have any texture to it; and the reason why I didn't do that is because, looking at the stills, to me it looked like it would be smooth if you touched it. Because at the time, I really didn't care for the texturing that he put on it. But at least if you're a kit-builder, you can dry-brush it and get that 'scale-pattern' effect to it. But, it's Daniel Fay's company, and if he sees fit to alter the sculpture once it arrives in his hands, he can. I also sculpted the hands straight, not bent as they are in the finished model kit. I made it really big, 19 and a quarter inches, because it shrinks an inch in the molding process. And I sculpted a box that went with my 19 inch figure and fit in his open palms; but Danny bent the fingers up to fit around the smaller box that he includes in the kit (this is not the one I sculpted)."
Screamin' In Pain
By Ed Martinez,
Coenobium, No 4, April 1991
Richard Hamecher : "With eight kits from the film, I'd have to say Hellraiser is our best licence. The Cenobites are so visually interesting and so popular with fans of the films. If you see a guy with a pin stuck in his nose, you're compelled to look at him."
Screamin'
By George T. Stephenson,
Amazing Figure Modeller, No 11, 1998
Doug Bradley : "It was the first time I felt myself profoundly
flattered and terribly awed that the image was going to become a model
because models of horror characters to me were like images from Famous
Monsters of Filmland...
"One thing I've noticed walking around at shows is that people tend to
paint Pinhead with a definite blue sheen which he didn't have. That
blue sheen comes from all the blue lighting in the scenes... It's a
kind of flesh tone, sort of pink that was dirtied up a bit with a lot
of blue-grey around the eyes with red in the scars."
You Called - We Came!
By Terry J Webb and David Fisher,
Amazing Figure Modeller, No 11, 1998
Tom Kuntz : "As to Chatterer, I don't really care too much for the second Chatterer in Hellbound, so I'm basing my sculpture on the first one. And again, of course, the main concern is reference. I've been on a stills-search to all the shops, Hollywood Book & Poster, everywhere; and Daniel Fay has been trying to get stuff from the movie company and Image Animation (the FX company) for me. I've gotten as much as I can, but there isn't much available of the lower portion of his body and from behind."
Screamin' In Pain
By Ed Martinez,
Coenobium, No 4, April 1991
Nicholas Vince : "I was flattered that it was the next one in the line. It's interesting though because I only did the Chatterer Cenobite in two movies but because of all the heavy costuming and makeup I feel sort of disassociated with the character. When I look at it, it doesn't feel like me. It feels like something I'm not associated with, it's only now that I'm beginning to remember the experience more and all the attention is extremely flattering. I thought it was kind of neat that they added the sickle to the kit because I didn't use one in the movie. In the script they had descriptions of the Chatterer's cell, that was not used in the movie, it was lined with all these decapitated heads. I felt it was absolutely right that the Chatterer should have this tool. It's interesting that they made the right decision without actually knowing they made the correct decision."
You Called - We Came!
By Terry J Webb and David Fisher,
Amazing Figure Modeller, No 11, 1998
Jeff Brower : "Basically it was a joint contract for the two
figures, so I got all the reference materials together for the two of
them. I had some fairly good pictures for Butterball. I had some
pictures of the actor, Simon Bamford, in his costume without the makeup
on. They were really helpful in terms of figuring out what the torture
tools in his apron were.
"Daniel had decided what he wanted in terms of a pose. He said, 'I want
to have them see into his belly.' Fingers in the gash, so that's pretty
much what I did. I started doing the figure. I tried to put myself into
the mind of the figure, get in front of the mirror and take the pose
myself. When I did that, I sort of did this 'flasher' type of feeling.
That's essentially what I tried to do, jut out the head a little bit,
roll the shoulders down, to set sort of a vaguely obscene feel without
getting to the point where they wouldn't be able to sell the product.
Daniel and I talked about that. 'If you do that, it's got to be subtle.'
That's kind of why he's got his belly stuck out like that."
Interview
By Ed Martinez,
Coenobium, No [], 1993
Simon Bamford : "I wasn't aware that anything had been made. By chance I happened to walk into Forbidden Planet in London and there it was on the shelf! I was amazed that it had been done and that it would sell, especially in England where there isn't as big as a cult following as there is over here. I never got a kit but the guy from Screamin' told me today that they would definitely give me one."
You Called - We Came!
By Terry J Webb and David Fisher,
Amazing Figure Modeller, No 11, 1998
Jeff Brower : "There were some pictures which were sent from
Image Animation. For Butterball, it wasn't too bad. It wasn't very
extensive for any of the characters, I must say. For the female, my
reference was awful. They sent a number of fairly nice pictures of
Barbie Wilde, who was not the one I was doing. I mean, the only
pictures I had of the Female Cenobite, was the little tiny one in the
beginning of The Hellraiser Chronicles, and one group shot that Steve
Goodrich provided (all four of them with Clive Barker in front of them).
Essentially most of the reference came from just sitting in front of
the movies with the remote, and freeze-framing over and over again.
"The female is three pieces: the skirt, the torso, the upper arm. I
also did the molding on the kit. We kind of went back and forth over
whether or not she should be sexy. I wanted her to be sexy... Yeah,
less of that 'pregnant belly' look: a sexy pose, give her some cleavage,
things like that. There was something seductive about this character.
So the way you see the final sculpture is a compromise. It's a little
sexier than Screamin' would have liked it and a little less sexy than I
would have made it. But, I'm very pleased now, maybe I was wrong. It's
better this way, she looks more like a Cenobite than if I would have
given her more of a figure. Other than that, I had free reign. I was
the one that suggested the pose. I did the sculpture, the molds. I
painted the one that's on the cover of the box. It was my suggestion
as to what the cover of the box should look like."
Interview
By Ed Martinez,
Coenobium, No [], 1993
Jeff Brower : "We were originally going to do the third Pinhead
(from the third movie). It was going to be the crucifixion scene in the
church, where he's laughing. It just wasn't working out. Out of context,
it was hard to make him look sinister. It looked like he was having a
ball, like he was singing an opera or something... We decided to make
it a snarl instead of a laugh on his face. We also decided it would be
better to go back to the original look of Pinhead.
"Frankly, I wish the likeness had been a bit better. I've heard it
commented that Tom Kuntz' likeness was better on the first Pinhead, and
I can't disagree. In terms of the rest of it, I quite like it. I think
the Pose is dramatic.
"I saw the pillar of souls (in the movie) and I liked the idea that the
character of Pinhead would have, something to relate to, instead of
just relating to a void. With all the Cenobites I've done, I tried to
do that to some extent, where the most obvious one being the female,
beckoning Butterball with that sort of Flasher look to him. I wanted
Pinhead to have something to relate to, so the chains coming out of the
box were supposed to be stiffened and coming out straight at you. But
not a whole lot of people build it that way. A lot of the time, they
don't stiffen the chair. It's like that on the box, but most people
don't try to imitate that."
Interview
By Ed Martinez,
Coenobium, No [15], 1996
Jeff Brower : "Most Screamin' 1/4 scale kits don't have bases.
But because the tentacle is such an integral part of the look of this
character, this kit is going to have a tentacle and a base... The back
of one heel is going to touch the tentacle and the base, to lend it
some support. Other than that he'll be raised up off the base. which is
going to resemble the chamber he comes out of in the movie.
"I had very little reference for Channard. I had the films, and the
pictures from the Hellraiser Chronicles. He's going to have his arms
outstretched with the little tentacles coming from the palms of his
hands. It's definitely the most detailed of all the Cenobite kits so
far... The likeness to the actor is really not as important as the
likeness to the make-up. His whole face changed in the makeup, the
deformity from the wires, etc. In fact down around his nostrils, the
laugh lines in a normal person goes up above the nostrils, but his
follow the make-up. So you have to sculpt the make-up, not the actor.
In that regard, I think it's coming out great."
Interview
By Ed Martinez,
Coenobium, No [15], 1996